GeorgiaDedman25
أنشأ الصفحة ب'mediafire Rar Once this bump map is installed in the bump channel on the texture (that already has asphaltcolor.tif on the inside color channel). To refine the texture a bit, alter the specular (or highlight) channel so the width from the highlight is rather narrow, may give us a small dot in the height of each pebble inside texture. Major problem now is that of one's pool profiles are still too sleek. This is because we used a bump map, that this is drawing faux b...'